Title | Games and Culture |
Standard Abbreviation | Games Cult. |
Type of Publication | Journal |
Discipline | Anthropology (Q1); Arts and Humanities (miscellaneous) (Q1); Communication (Q1); Cultural Studies (Q1); Human-Computer Interaction (Q1); Applied Psychology (Q2) |
Impact Score | 4.11 |
SCImago Journal Rank (SJR) | 1.065 |
h-index | 56 |
Overall Rank | 3793 |
Publisher Name | SAGE Publications Inc. |
Publication Country | United States |
International Standard Serial Number (ISSN) | 15554139, 15554120 |
Coverage and History | 2006-2022 |
Best Quartile | Q1 |
Total Citations Received (Last 3 Year) |
571 |
Games and Culture is a journal published by SAGE Publications Inc.. This journal covers the area[s] related to Anthropology, Arts and Humanities (miscellaneous), Communication, Cultural Studies, Human-Computer Interaction, Applied Psychology, etc.
The coverage history of this journal is as follows: 2006-2022.
The rank of this journal is 3793. This journal's impact score, h-index, and SJR are 4.11, 56, and 1.065, respectively. The ISSN of this journal is/are as follows: 15554139, 15554120.
The best quartile of Games and Culture is Q1.
This journal has received a total of 571 citations during the last three years (Preceding 2022).
The latest impact score (IS) of the Games and Culture is 4.11. It is computed in the year 2023 as per its definition and based on Scopus data.
4.11
It is increased by a factor of around 1.13, and the percentage change is 37.92% compared to the preceding year 2021, indicating a rising trend.
The impact score (IS), also denoted as the Journal impact score (JIS), of an academic journal is a measure of the yearly average number of citations to recent articles published in that journal. It is based on Scopus data.
Impact Score 2022 of Games and Culture is 4.11. If a similar upward trend continues, IS may increase in 2023 as well.
Year | Impact Score (IS) |
---|---|
2023/2024 | Coming Soon |
2022 | 4.11 |
2021 | 2.98 |
2020 | 2.11 |
2019 | 2.13 |
2018 | 1.82 |
2017 | 1.84 |
2016 | 1.35 |
2015 | 1.33 |
2014 | 0.98 |
The h-index of Games and Culture is 56. By definition of the h-index, this journal has at least 56 published articles with more than 56 citations.
The h-index (also known as the Hirsch index or Hirsh index) is a scientometric parameter used to evaluate the scientific impact of the publications and journals. It is defined as the maximum value of h such that the given Journal has published at least h papers and each has at least h citations.
The International Standard Serial Number (ISSN) of Games and Culture is/are as follows: 15554139, 15554120.
The ISSN is a unique 8-digit identifier for a specific publication like Magazine or Journal. The ISSN is used in the postal system and in the publishing world to identify the articles that are published in journals, magazines, newsletters, etc. This is the number assigned to your article by the publisher, and it is the one you will use to reference your article within the library catalogues.
ISSN code (also called as "ISSN structure" or "ISSN syntax") can be expressed as follows: NNNN-NNNC
Here, N is in the set {0,1,2,3...,9}, a digit character, and C is in {0,1,2,3,...,9,X}
The Games and Culture is ranked 3793 among 27955 Journals, Conferences, and Book Series.
As per SJR, this journal is ranked 1.065.
SCImago Journal Rank is an indicator, which measures the scientific influence of journals. It considers the number of citations received by a journal and the importance of the journals from where these citations come.
The publisher of Games and Culture is SAGE Publications Inc.. The publishing house of this journal is located in the United States. Its coverage history is as follows: 2006-2022.
Please check the official website of this journal to find out the complete details and Call For Papers (CFPs).
The International Organization for Standardization 4 (ISO 4) abbreviation of Games and Culture is Games Cult.. ISO 4 is an international standard which defines a uniform and consistent system for the abbreviation of serial publication titles, which are published regularly. The primary use of ISO 4 is to abbreviate or shorten the names of scientific journals using the technique of List of Title Word Abbreviations (LTWA).
As ISO 4 is an international standard, the abbreviation ('Games Cult.') can be used for citing, indexing, abstraction, and referencing purposes.
If your area of research or discipline is related to Anthropology, Arts and Humanities (miscellaneous), Communication, Cultural Studies, Human-Computer Interaction, Applied Psychology, etc., please check the journal's official website to understand the complete publication process.
There are several factors that influence the acceptance rate of any academic journal. Here are some critical parameters that are considered while calculating the acceptance rate:
The simplest way to find out the acceptance rate or rejection rate of a Journal/Conference is to check with the journal's/conference's editorial team through emails or through the official website.
The latest impact score of Games and Culture is 4.11. It is computed in the year 2023.
The latest h-index of Games and Culture is 56. It is evaluated in the year 2023.
The latest SCImago Journal Rank (SJR) of Games and Culture is 1.065. It is calculated in the year 2023.
The latest ranking of Games and Culture is 3793. This ranking is among 27955 Journals, Conferences, and Book Series. It is computed in the year 2023.
Games and Culture is published by SAGE Publications Inc.. The publication country of this journal is United States.
This standard abbreviation of Games and Culture is Games Cult..
Games and Culture is a journal published by SAGE Publications Inc..
The scope of Games and Culture is as follows:
For detailed scope of Games and Culture, check the official website of this journal.
The International Standard Serial Number (ISSN) of Games and Culture is/are as follows: 15554139, 15554120.
The best quartile for Games and Culture is Q1.
The coverage history of Games and Culture is as follows 2006-2022.
Note: The impact score shown here is equivalent to the average number of times documents published in a journal/conference in the past two years have been cited in the current year (i.e., Cites / Doc. (2 years)). It is based on Scopus data and can be a little higher or different compared to the impact factor (IF) produced by Journal Citation Report. Please refer to the Web of Science data source to check the exact journal impact factor ™ (Thomson Reuters) metric.
Journal/Conference/Book Title | Type | Publisher | Ranking | SJR | h-index | Impact Score |
---|---|---|---|---|---|---|
SPE Production and Operations Symposium, Proceedings | Conference And Proceedings | 15907 | 21 | 0.00 | ||
Revue Francophone des Laboratoires (discontinued) | Journal | Elsevier Masson s.r.l. | 23244 | 8 | 0.00 | |
Current Sociology | Journal | SAGE Publications Ltd | 6591 | 76 | 2.29 | |
Journal of Competition Law and Economics | Journal | Oxford University Press | 14815 | 29 | 0.72 | |
Criminal Justice Review | Journal | SAGE Publications Inc. | 8738 | 41 | 1.30 | |
CESifo Economic Studies | Journal | Oxford University Press | 14012 | 32 | 1.70 | |
Journal of International Financial Management and Accounting | Journal | Wiley-Blackwell Publishing Ltd | 6179 | 42 | 6.09 | |
Proceedings of the International Semiconductor Conference, CAS | Conference And Proceedings | Institute of Electrical and Electronics Engineers Inc. | 25734 | 16 | 0.00 | |
Proceedings of the ACM SIGKDD International Conference on Knowledge Discovery and Data Mining | Conference And Proceedings | 4334 | 192 | 0.00 | ||
Journal of Digestive Diseases | Journal | Wiley-Blackwell Publishing Ltd | 5987 | 59 | 2.77 |
Year | Impact Score (IS) |
---|---|
2023/2024 | Updated Soon |
2022 | 4.11 |
2021 | 2.98 |
2020 | 2.11 |
2019 | 2.13 |
2018 | 1.82 |
2017 | 1.84 |
2016 | 1.35 |
2015 | 1.33 |
2014 | 0.98 |